My mind swims with ideas and thoughts of how games, simulations and virtual worlds can be used for learning and education. I separate learning and education due to the level of formality in each. Learning takes place all day, everyday; while education seems to mostly take place in formal settings. There is so much that can be learned through games, simulations and virtual worlds, things that the person learning may be completely oblivious to. Things that the developer of the game, simulation or virtual worlds may not have been aware of including. As I reflect on the simulations and virtual worlds I have been spending the majority of my time exploring, I begin to recognize many lessons inherent in each. So many thoughts pop into and out of my mind faster than I can get them written on paper or typed out on the computer...
I now struggle to settle my mind on a way in which to share what I have learned about gaming, simulations and virtual worlds with the faculty I work with. What will be of benefit them? What will they be interested in? How might games, simulations or virtual worlds be of use to them?
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